Franny Fantootsie tries on shoes brought to her grandfather's shop for repair, and each pair takes her on magical adventures all over the world. From tropical shores to the North Pole, Franny meets new people and animal friends with every step.
Social & External
The people behind it
George Buza
Phoebe McAuley
The series is set in a universe inhabited solely by anthropomorphic animals of many species and focuses on a trio of campers attending a poorly run summer camp known as Camp Kidney. The trio consists of Lazlo, the eccentric, optimistic spider monkey; Raj, the timid Indian elephant; and Clam, the quiet albino pygmy rhinoceros, and their multiple surreal misadventures.
In the world only the aristocrats have the power to fight the monster - mana. Even though Melida Angel was born in an aristocracy and studies at an academy developing mana users, she has no mana. To find her talent for mana, Kufa Vampir was sent to be her tutor but at the same time, he was ordered to assassinate her if she has no talent for mana. He makes a cruel decision to assassinate her because he thinks that it is a wasted effort that people who have not any mana are working hard in this world... However, he asks her, "Do you want to try to entrust your life to me?" He is not as an assassin nor a tutor. He is someone betting on his pride as an assassin tutor, to show the world what Melida is capable of!
On her sixteenth birthday, Sabrina Spellman discovers she has magical powers. She lives with her 600-year-old aunts Hilda and Zelda as well as talking cat Salem in the fictional town of Westbridge, Massachusetts.
A series about Blossom, Bubbles, and Buttercup, three kindergarten-aged girls with superpowers, as well as their "father", the brainy scientist Professor Utonium, who all live in the fictional city of Townsville, USA. The girls are frequently called upon by the town's childlike and naive mayor to help fight nearby criminals using their powers.
In a city of the dead, long since ruined and far from human civilization, lives a single human child. His name is Will, and he's being raised by three undead: the hearty skeletal warrior, Blood; the graceful mummified priestess, Mary; and the crotchety spectral sorcerer, Gus. The three pour love into the boy, and teach him all they know. But one day, Will starts to wonder: "Who am I?" Will must unravel the mysteries of this faraway dead man's land, and unearth the secret pasts of the undead. He must learn the love and mercy of the good gods, and the bigotry and madness of the bad. And when he knows it all, the boy will take his first step on the path to becoming a Paladin.
One day, a gamer played video games until he fell asleep...and when he woke up, he found himself in the game world—as a skeleton! Equipped with the powerful weapons and armor of his avatar but stuck with its frightening skeletal appearance, Arc has to find a place for himself in this new, fantastical land. All his hopes for a quiet life are dashed when he crosses paths with a beautiful elven warrior, setting him on a journey full of conflict and adventure.
An animated prequel to the live-action show "Sabrina, the Teenage Witch," the series features 12-year-old Sabrina Spellman, who's half mortal and half witch. Though few people know of her powers, and her mortal uncle frequently warns her not to use her magic to solve problems, Sabrina still borrows spells from the Spookie Jar and gets into trouble with her friend Harvey.
The Great Jahy, the Dark Realm's second-in-command, cuts a frightening figure, feared and revered by all. But when a run-in with a magical girl results in the destruction of the precious mana crystal, the Dark Realm falls, transporting the newly tiny and powerless Jahy to the human world! Unfortunately, plotting the revival of the Dark Realm from a cramped, crumbling one-room apartment is no easy feat when you have rent to pay and a job to keep!
Ars Louvent is reincarnated in another world as the young son of a minor noble who owns a small domain. Ars is not particularly strong or intelligent, but he was born with the Appraisal Skill that's able to see others' abilities and statuses. He uses his skill to find the best hidden talents in the world to make their small, weak domain into the best.
Kurihara Misato was a little more capable than other high school girls, and as a result, she was always alone and couldn't live her life the way she wanted. When she was reincarnated in another world after a tragic accident, she wanted a chance to make normal friends and live a normal life. So she asked God for one thing... "Give me abilities that are average for that world!" But the abilities God gave her were not "average" at all... And now this girl, who's been reborn in a world where magic is real, struggles to find simple, ordinary happiness!
Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
Two spaceships, one manned by benevolent Maximals, the other by evil Predacons, crash-land on a pre-humanoid planet while en route to Earth. Their crews assume indigenous animal forms to protect themselves from an overabundance of natural energy, transforming into robots to do battle. Thus, the Beast Wars have begun...
A truly amazing, fantastical, science fiction, funny and odd, and sometimes scary, sad and endearing anthology series presented by Steven Spielberg with guest appearances by many famous actors, actresses, and directors.
"Never lose that strength or nobility, even when you grow up." When Utena was just a child and in the depths of sorrow, she found salvation in those words. They were the words of a prince, who bestowed upon her both a ring and the promise that it would lead her to him again. She never forgot the encounter. Now a teenager, Utena attends the prestigious Ohtori Academy; however, her strong sense of chivalry soon places her at odds with the student council and thrusts her into a series of mysterious and dangerous duels against its members.
Fourteen-year-old Iruma Suzuki has just been abandoned and sold to a demon by his irresponsible parents! Surprisingly, the next thing he knows he's living with the demon who has adopted him as his new grandson and has been transferred into a school in the Netherworld where his new demon grandfather works as the principal. Thus begins the cowardly Iruma-kun's extraordinary school life among the otherworldly as he faces his true self, takes on challenges, and rises to become someone great.
When college student Keiichi Morisato dials the wrong number while ordering for some food at his dormitory, he accidentally gets connected to the Goddess Hotline and a beautiful goddess named Belldandy appears out of a mirror in front of him. After getting kicked out of the dorm, Keiichi and Belldandy move to an old shrine and soon afterwards, Belldandy's sisters Urd and Skuld move in.
Keiichi Morisato is looking forward to university life. But in reality, he has no luck in anything, and he has trouble with clubs, love, etc. The truth is that he has an unlucky star above his head. One day, Keiichi is stuck watching the dorm while his senpai are away, and has a mountain of chores to do to boot. But Keiichi is a good-natured person, and is set about doing his duties. As he is about to finish his final chore, he makes a phone call to his senpai. But the words that came through the receiver are, "Goddess Help Line." Shortly afterwards, a beautiful goddess named Belldandy appears in front of him from the mirror of his room...
Four fairies in training protect their magical home from the evil Jumpalina.
While on a field trip to the Tokyo Tower in 1993, three eighth-grade girls, Hikaru Shidou, Umi Ryuuzaki, and Fuu Hououji meet by chance. After hearing a girl's call for help from the illuminating gleam outside the window, the girls find themselves transported to the other world of Cephiro. Guided by Guru Clef, they embark on a journey to save Cephiro as the Magic Knights.
Dariel, a dark soldier in the demon king's army who cannot use magic, has risen to the position of assistant to the Four Generals with his talent and energy, and has been wielding his skill. However, as soon as the Four Generals are replaced, Dariel is fired from the army. Dariel is devastated, but when he arrives in a human village, he finds that his adventuring skills, which are supposed to be useless to demons, have blossomed! "I was... human?" Dariel decides to spend his second life in this village, and the requests start pouring in! Trouble! False charge! Duel! With his natural skills and the adjusting power that he developed in his old place, the former dark soldier solves them all!
In the whimsical world of Jollywood a Queen Delightful relies on the 7D, a group of seven dwarves, to keep the kingdom in order. Standing in their way are two laughably evil villains, Grim and Hildy Gloom, who plot to take over the kingdom by stealing the magical jewels in the 7D's mine. With seven very distinct personalities, the 7D always manage to save the day and send Grim and Hildy running back to their evil lair to try another day.
Join the world’s sweetest heroes for high adventure in a mystical land of giants and wizards, ogres and dragons, and wondrous creatures both good and evil. Meet Gruffi, Zummi, Cubbi, Grammi, Tummi, Sunni, and all the legendary Gummis as they laugh, play, foil dastardly plots, and fight for what's right.
The zany, fast-paced adventures of a 10-year-old boy and his fairy godparents, who inadvertently create havoc as they grant wishes for their pint-sized charge.
It's nothing but fun and excitement for Mickey and his best pals – Minnie, Donald, Daisy, Goofy and Pluto - as they embark on their greatest adventures yet, navigating the curveballs of a wild and zany world where the magic of Disney makes the impossible possible.
In the colorful world of Higglytown, four kids and their squirrelly friend learn about the heroes that inhabit their city, from mail carriers and bus drivers to police officers and firefighters.
Martha, a beloved family dog, is accidentally fed alphabet soup — this gives her the power of speech and the chance to speak her mind to anyone that will listen.
Tom and Jerry in their childhood days, playing cat-and-mouse games even then.
A group of musically gifted and ethnically diverse children travel around the world in an artificially intelligent rocket named Rocket.
A collection of funny and sweet episodes featuring Bluey and her family and friends. This collection of every day moments introduces some new characters and games they have been playing together.
Meet five lively animal friends who love to sing, dance and use their imaginations to embark on outrageous adventures to magical places.
Focuses on a group of toddlers, most prominently Tommy, Chuckie, Phil, Lil, and Angelica, and their day-to-day lives, usually involving common life experiences that become adventures in the babies' imaginations. Adults in the series are almost always unaware of what the children are up to; however, this only provides more room for the babies to explore and discover their surroundings.
With the help of his friend “The Man in the Yellow Hat,” a curious little monkey named George sets out on adventures to learn about the world around him.
Manny Garcia, a kind, generous, outgoing handyman and his eclectic mix of talking tools help the people of Sheet Rock Hills with repairs both large and small, while teaching kids how to confront and conquer everyday problems.
CBN Animation's Superbook teaches children timeless moral truths and life lessons through the captivating, Bible-based adventures of two time-traveling children and their robot friend.
Meet two funny bunny siblings, the energetic and mischievous Max, and the patient, smart and goal-oriented Ruby. The show models empowering messages by showing Max and Ruby playing together and resolving their differences respectfully and supportively.
The adventures of seven fish-tailed kids- Molly, Gil, Oona, Deema, Nonny, Goby, and Zooli!
Busytown is an enchanting place that's abuzz with energy and life. Young audiences are invited to sing and laugh along as Huckle Cat, Lowly Worm, and other beloved characters from acclaimed author Richard Scarry make their way through the day exploring their happy and lively world.
Join a group of six fourth-grade best friends at Third Street Elementary School on their fun-filled adventures in their school playground. Through the ups-and-downs of adolescence, they must wrestle with authority, avoid the school snitch, and try their best to win at kick-ball.
Follow the adventures of a group of young cartoon characters who attend the Acme Looniversity to become the next generation of characters from the Looney Tunes series.
Bluey is an inexhaustible six year-old Blue Heeler dog, who loves to play and turns everyday family life into extraordinary adventures, developing her imagination as well as her mental, physical and emotional resilience.