"Evil Water Does Not Follow the Hosepipe Bans!"
The nation's water turns deadly and Dave remains oblivious to its lethal properties. Will he survive even more liquid jeopardy?
Social & External
The people behind it
Wilfrid George Kirby Clarke
Dave
Ewan Ross Hastie
Newsreader
Andrew Carstairs
Andrew Carstairs, Painter
Iris Anderton, gifted with the ability of foresight, abuses his powers to win fights. But when he faces an opponent he cannot beat, he becomes trapped in an endless cycle of violence.
Ten includes all other numbers. It is called the number of perfection, or the sacred number.
Phoenix answers the wrong call, and reality fractures. Voices distort, shadows follow, and every connection pulls him deeper into a nightmare he can’t escape.
What are they? What do they seek? When all the lights go out, they will wander. And you will never see them.
Katie has escaped an abusive household with her dog and younger sister Haley, in exchange for a less than ideal temporary housing environment. They soon realize that someone is too eager to welcome them to the neighborhood.
A man on his way to an interview stumbles upon a surreal VOID, ANCIENT TEXTS, and ENIGMATIC FORCES.
Deep in an ocean facility, Aryanna, must face the unknown, as drips from water-tight air vents and scratches from within empty cells drive her to the brink of madness.
Set beneath a surreal green sky on a distant, crumbling world, the film captures the last survivors of a dying civilization—women who perform a synchronized ritual dance to summon an ethereal extraterrestrial presence from another realm.
In the aftermath of an emotional shock, a ruthless high-class manager faces her own abyss, becomes pervaded by a sensory spirit and undertakes a purifying voyage.
A debt-settlement meeting turns into a surreal nightmare of ego, sexism, and chaos.
A small collection of red rocks from the beach cycle through the primary colours before ultimately losing both their colour and form, abstracted through digital degradation. An experimental short film exploring newfound issues in preservation in the digital age and how this ties to our own memory, fading as the years go by.
A night of tortured and solitary sleep, in which fears unfold and a bell tolls.
In Bloom is an abstract Gothic Romance short film by writer-director Christopher Rosica, blending experimental cinema with the timeless themes of love, loss, and memory. Crafted with a meticulous attention to atmosphere, the film offers a haunting exploration of the boundaries between the living and the dead. Shot in evocative black-and-white on a Fujifilm XT-30 by up-and-coming cinematographer, Xuepei Hou, In Bloom pays homage to the aesthetic traditions of visionary filmmakers such as Bergman, Tarkovsky, and Fellini, while drawing narrative inspiration from literary icons like Mary Shelley and Henry James.
A young scientist studies the mechanics of time travel by having a conversation with a group of her future selves.
Through the opposition of two temporalities, Succession questions the parallel yet divergent evolution of humans and plants. The film explores the confrontation between two living beings, one gradually taking over the other.
Mara—the spirit of the night, the weaver of darkened dreams—pressed upon my chest as sleep held me captive. My memory. In the haze of a dream, I saw those I loved, their faces bathed in an otherworldly glow. The nightmare was not the shadows nor the fear they whispered, but the cruel certainty of waking—of losing them to the morning light
The body collapses in the ruins of the digital abyss, merging into pixel molecules in a cybernetic dissolution that disrupts the boundaries between human and machine through motion-tracking software applied to a body no longer legible within the colonial grammar of the algorithm.
A short film following a young woman as she's pursued by a mysterious stranger in the woods.
The two remaining crew members of a mining operation in the Arctic Circle fight to survive against an alien creature.
After the death of his father, a brilliant college student returns to his family home where he learns that the horrors from his childhood aren't as dead and gone as he once thought.
Neighbors in a block wake one morning to find they have been sealed inside their apartments. Can they work together to find out why? Or will they destroy each other in their fight to escape?
Charles Dexter Ward, a wealthy scientist, uses an ancient diary and human remains to begin a terrifying and bloody pursuit for immortality.
A journey into uncharted and forbidden territory through three tales tangled in space and time.
After an experimental drug trial goes awry, the test subjects face a terrifying side effect: if you fall asleep you die. Trapped in an isolated facility, panic ensues as they try to escape and somehow stay awake.
A horror film told in three parts, from three perspectives, in which a mysterious transmission that turns people into killers invades every cell phone, radio, and television.
A man steps out of a park fountain in Ho Chi Minh City with no recollection of who he is or where he came from. As he wanders through the city, piecing together clues to his past, he is relentlessly pursued by mysterious figures.
As a group of seniors celebrate their final college days at a smart house, the house's highly advanced AI system, Margaux, begins to take on a deadly presence of her own. A carefree weekend of partying turns into a dystopian nightmare as they realize Margaux's plans to eliminate her tenants one way or another. Time begins to run out as the group desperately tries to survive and outsmart the smart home.
Vice detective Bob Hightower finds his ex-wife murdered and daughter kidnapped by a cult. Frustrated by the botched official investigations, he quits the force and infiltrates the cult to hunt down the leader with the help of the cult’s only female victim escapee, Case Hardin.
The ultimate weapon, claimed to be safe for mankind, produces global side-effects including time slides and disappearances. The scientist behind the project and his car are zapped from the year 2031 to 1817 in Switzerland where he meets Dr. Victor Frankenstein, Mary Shelley and others.
Before they can complete renovations on their new country inn, a widowed father and his young daughter are visited by a strange group of tourists. He soon makes a chilling discovery: they are disaster junkies from the future who visit the past to witness history's greatest catastrophes—and his small town is their next stop.
The living dead have taken over the world, and the remaining humans live in a walled city to protect themselves as they cope with the situation.
A robotics company vying to win a lucrative military contract team up with a corrupt CIA agent to conduct an illegal live field test. They deploy four weaponized prototype robots into a suspected drug manufacturing camp in the Golden Triangle, assuming they'd be killing drug runners that no one would miss. Six doctors on a humanitarian mission witness the brutal slaughter and become prime targets.
Jimmy is a committed child psychologist who uses his own playbook, but when he is brought in to work with Ellie, he is completely unprepared for his subject—a 9-year-old psychopathic genius with nothing to lose. As he begins to understand the extent of her capabilities and the fate that has been planned for her, he struggles to overcome her defenses before it is too late for them both.
On a trip to Colombia, a group of college students encounter a fifty-foot boa constrictor, hungry for blood.
In a remote Arctic community, a group of Inuit girls fight off an alien invasion, all while trying to make it to the coolest party in town.
Young Macy is abducted by a deranged, monstrous figure who wants to raise her as its child.
A special-ops team is dispatched to fight supernatural beings that have taken over a European city.
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.