The struggles of the Golden Peacock Clan continue as they seek to reclaim their home and prevent the evil Gondaiyu from taking their most prized treasures.
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The people behind it
Totsuben Sawamura
Kōtarō Satomi
Shingo Yamashiro
Chōichirō Kawarasaki
Hiroko Yoshikawa
In the turbulent last days of the Edo period, Kawai Tsugunosuke, a Japanese samurai serving the Makino clan of Nagaoka, dreamt of independence from the restraints of vassalship. Despite his progressive views and his desire for his estate to remain neutral during the Boshin Civil War, he was bound by loyalty and duty to the clan and was compelled to choose sides.
Set in 19th Century Japan a young samurai who finds himself in love with a farm girl leaves his home to begin a new life. He has to take stock of his new life when he is put to the test and ordered to kill a traitor who just happens to be his dearest friend.
In 1908, Director/Producer Shozo Makino (father of Japanese cinema) directed and produced the first dramatic film in Kyoto. “Honnô-ji Gassen” was shot at Shinnyo-Do Temple. Considered a lost film.
In this film, Hibari plays a dual role as brother and sister. The story involves a journey to Hanagasa for an incognito Lord (Kotaro Satomi) to overthrow an attempted usurpation of his domain, while being harassed by vassals of the usurper (Kensaku Hara). There's also a mysterious ronin played by Jushiro Konoe. The songs are seamlessly woven into the narrative and don't overwhelm the action. While the plot is derivative it is good example of its type and quite enjoyable. Note that there are some flashback sequences in black and white.
When the wife of a 17th-century Kyoto scrollmaker is falsely accused of having an affair with his best employee, the pair flee the city and find themselves truly falling for one another.
A nameless ronin, or samurai with no master, enters a small village in feudal Japan where two rival businessmen are struggling for control of the local gambling trade. Taking the name Sanjuro Kuwabatake, the ronin convinces both silk merchant Tazaemon and sake merchant Tokuemon to hire him as a personal bodyguard, then artfully sets in motion a full-scale gang war between the two ambitious and unscrupulous men.
Akira Kurosawa's lauded feudal epic presents the tale of a petty thief who is recruited to impersonate Shingen, an aging warlord, in order to avoid attacks by competing clans. When Shingen dies, his generals reluctantly agree to have the impostor take over as the powerful ruler. He soon begins to appreciate life as Shingen, but his commitment to the role is tested when he must lead his troops into battle against the forces of a rival warlord.
Kon Ichikawa's retelling of the classic true story of Samurai honor. When a young clan lord is forced to commit seppuku (ritual suicide), his loyal followers (now Ronin, masterless Samurai) dedicate their lives to avenging his death.
Struggling to elevate himself from his low caste in 17th century Japan, Miyamoto trains to become a mighty samurai warrior.
After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers.
A humble and simple Takezo abandons his life as a knight errant. He's sought as a teacher and vassal by Shogun, Japan's most powerful clan leader. He's also challenged to fight by the supremely confident and skillful Sasaki Kojiro. Takezo agrees to fight Kojiro in a year's time but rejects Shogun's patronage, choosing instead to live on the edge of a village, raising vegetables. He's followed there by Otsu and later by Akemi, both in love with him. The year ends as Takezo assists the villagers against a band of brigands. He seeks Otsu's forgiveness and accepts her love, then sets off across the water to Ganryu Island for his final contest.
Utaemon Ichikawa plays the role of Hikoshiro Navate, who has a strong sense of justice and opposes power and tyranny with his will and spirit.
A hotshot investigator solves a series of gruesome murders in this exciting and dark classic.
At Sakurada Gate in 1860, the shogun’s chief minister and his retinue of bodyguards are ambushed and annihilated. Bearing the responsibility and shame for this failure is Shimura Kingo, master swordsman and chief of the guard. Forbidden to take his own life in atonement, he is instead tasked with hunting down the remaining assassins; however, fate intervenes and now only one is left. Devoted to his late lord and his duty, he relentlessly pursues the sole remaining assassin for the next thirteen years. But times are changing in Japan and the way of the sword has become outlawed. What does this mean for Kingo?
Takahagi Sutegoro is highly skilled at casing locations for thieves so that he can sell detailed floor plans to them. He suffers an injury to his leg while trying to help a parent and a child being threatened by samurai. Heizo jumps in and chases the samurai away. Feeling indebted to Heizo, Sutegoro decides to become his spy. Now, together they will try to stop scheming Myogi Danemon’s gang of merciless thieves...
In pursuit of the notorious thief “Subashiri no Kumagoro,” the Arson and Theft Investigation Squad corners him. Seizo, who has been actively working as their agent is killed by Kumagoro. Amidst the chaos, Kumagoro manages to escape from the squad. Four years later, Seizo’s widow, Onobu, is raising her young son, Yusomatsu, single-handedly while running a small tea shop. One day, she helps a traveling merchant named Shintaro, who collapses from a sudden illness in front of her shop. The two soon fall in love and promise to start a family together. Shintaro leaves on a business trip and promises to return in a few days. Right after his departure, Onobu is shocked to see a wanted poster delivered by the Arson and Theft Investigation Squad… Kumagoro’s face on the poster is the spitting image of Shintaro.
A fugitive lord and his six retainers disguise themselves as monks to bluff their way through a hostile checkpoint.
Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
A samurai answers a village's request for protection after he falls on hard times. The town needs protection from bandits, so the samurai gathers six others to help him teach the people how to defend themselves, and the villagers provide the soldiers with food.
On Christmas Eve, a fighter pilot on his way home becomes lost while flying over water and needs a miracle to land safely.
A 12-year-old boy manages to flee a Communist concentration camp on his own, through sheer will and determination. All he has in his possession is a loaf of bread, a letter to deliver to someone in Denmark, and a compass to help get him there.
Before Alice went to Wonderland, and before Peter became Pan, they were brother and sister. When their eldest brother dies in a tragic accident, they each seek to save their parents from their downward spirals of despair until finally they are forced to choose between home and imagination, setting the stage for their iconic journeys into Wonderland and Neverland.
Lukas, a young farmer whose family is killed by savage raiders in the countryside, sets out on an epic quest for revenge, forming an unlikely trio with a majestic dragon and a swashbuckling, sword-fighting mercenary, Darius.
Inuyasha and his brother, Sesshomaru, each inherited a sword from their father after his death. However, their father had a third sword, named Sounga, that he sealed away. Seven hundreds years after his death, Sounga awakens and threatens mankind's very existence. How will the children of the Great Dog Demon stop this unimaginable power?
The mysterious island of Houraijima has reappeared after 50 years, and with its reappearance has brought the attack of four gods, the Shitoushin, who have their eyes set on the powers that protect and sustain the island. Now it's up to Inuyasha and his friends, along with Sesshoumaru, to find a way to defeat the powerful Shitoushin.
A little boy whose dreams transcend reality is sucked into his own fantasy, which is everything he has dreamed of, until he unleashes an old secret that may not only destroy this perfect dream world but reality itself.
With their most formidable foe vanquished, Inuyasha and his comrades begin returning to their everyday lives. But their peace is fleeting as another adversary emerges: Kaguya, the self-proclaimed princess from the Moon of Legend, hatches a plot to plunge the world into an eternal night of the full moon. Inuyasha, Kagome, Miroku, Sango and Shippou must reunite to confront the new menace.
Stuck in a life of indentured servitude, Marek dreams of becoming a wizard. When she meets the beautiful priestess Teela in need of help, she offers her assistance and provides a motley troupe. Together they go in search of Teela's sister, who was kidnapped by a wild ogre.
The year is 1955, and a great flood is coming to Northfork, Montana. A new hydroelectric dam is about to be installed in the mountains above the town, ready to submerge the valley in the name of progress. It is the responsibility of a six-man Evacuation Committee to relocate the townsfolk to higher ground. Most have duly departed, but a few stubborn stragglers remain – among them a priest caring for a sickly orphan, a boy whose fevered visions are leading him to believe he is a member of a roaming band of lost angels desperately searching for a way home.
In 2012, Atsuya and his 2 childhood friends do something bad and run into an old general store. They decide to stay there until the morning. Late into the night, Atsuya sees a letter in the mailbox. The letter is addressed to the Namiya General Store and the letter was written by someone to consult about worries. Incredibly, the letter was written 32 years ago. The mailbox is somehow connected to the year 1980. Atsuya and his friends decide to write a reply and place their letter in the mailbox.
On the Arabian Peninsula in the 1930s, two warring leaders come face to face. The victorious Nesib, Emir of Hobeika, lays down his peace terms to rival Amar, Sultan of Salmaah. The two men agree that neither can lay claim to the area of no man’s land between them called The Yellow Belt. In return, Nesib adopts Amar’s two boys Saleeh and Auda as a guarantee against invasion. Twelve years later, Saleeh and Auda have grown into young men. Saleeh, the warrior, itches to escape his gilded cage and return to his father’s land. Auda cares only for books and the pursuit of knowledge. One day, their adopted father Nesib is visited by an American from Texas. He tells the Emir that his land is blessed with oil and promises him riches beyond his wildest imagination. Nesib imagines a realm of infinite possibility, a kingdom with roads, schools and hospitals all paid for by the black gold beneath the barren sand. There is only one problem. The precious oil is located in the Yellow Belt.
The Oggly family arrive at the municipal rubbish dump of Smelliville and must look for a new home, but they never feel really welcome anywhere. They stink and are for most humans just a tad too oggly. When Firebottom, the family dragon, crash-lands on the run-down rubbish tip of the small town of Smelliville, the Ogglies at once feel at home. And it's here they want to stay.
The story of Prince Hal who sets out to avenge his dead father against the city's rivals, the Zeriths, little knowing it was his wicked uncle Nezo who is the real killer, with his own designs on the throne.
Shishio sets sail in his ironclad ship to bring down the government. In order to stop him, Kenshin trains with his old master to learn his final technique.
A bureaucrat interviews five souls to decide which of them will be given a life on Earth. But he soon faces an existential challenge of his own.
On another planet in the distant past, a Gelfling embarks on a quest to find the missing shard of a magical crystal and restore order to his world, before the grotesque race of Skeksis find and use the crystal for evil.
The Kingdom of the People of the Earth once ruled over the land, but now all that remains is the Sword of the Earth. in the city of Eindoak. Satoshi, Iris, and Dent arrive in Eindoak during a harvest festival's Pokémon Tournament and meet the legendary Pokémon Victini who wishes to share its powers of victory to someone. Elsewhere in the city, a descendant of the People of the Earth named Dred Grangil has arrived who seeks to revive the kingdom's power with the Sword of the Earth, bringing them back into power over the land, and Satoshi and his friends must stop him before he destroys the land along with Victini.